
3d Artist at Ubisoft Brazil
Brazil

3d Artist at Ubisoft Brazil
Brazil
Self-motivated and always looking for evolution and challenges in all things i do.
Recently discover a great passion for game art and trying grow up and learn more and more to provide good works.
Skills with: Low and High Poly modeling, UV mapping and Texturing.
Softwares: Maya, 3dMax, Zbrush, Photoshop and Illustrator.